36 slot 4-pole single layer winding diagram

deltin55 2025-11-18 04:51:41 views 350

  Title: 36 Slot 4-Pole Single Layer Winding Diagram (English Explanation for Indian Game Context)


  Introduction

A 36槽 (slot) 4-pole (pole) single-layer winding diagram is a critical component in designing motors for games or simulations involving rotational mechanics. Below is a step-by-step guide to creating the winding pattern, tailored for clarity and practical application in Indian game development contexts.



Key Parameters


Total Slots (S): 36
Poles (P): 4
Coil Groups (G): ( G = \frac{S}{P} = \frac{36}{4} = 9 )
Each pole has 9 coils.


Pole Pitch (τ): ( \frac{S}{P} = \frac{36}{4} = 9 ) slots/pole
Each pole spans 9 slots.


Coil Span (y): ( \tau - 1 = 8 ) slots (to ensure proper phase alignment).



Winding Type


  For simplicity, we use the Chain Winding configuration (common in Indian industrial motor designs).



Step-by-Step接线图 Construction



Assign Coil Groups to Poles


Divide 36 slots into 4 pole groups:
Pole 1: Slots 1–9
Pole 2: Slots 10–18
Pole 3: Slots 19–27
Pole 4: Slots 28–36





Coil Arrangement


Each coil spans 8 slots (e.g., Coil 1: Slot 1 → Slot 9).
Connect coils sequentially across poles to form a closed loop.



接线图 Example (Simplified)


Phase A (Pole 1 & Pole 3):
Coil 1: S1 → S9
Coil 2: S2 → S10
Coil 3: S3 → S11
... (repeat until Coil 9: S9 → S17)


Phase B (Pole 2 & Pole 4):
Coil 1: S10 → S18
Coil 2: S11 → S19
... (repeat until Coil 9: S18 → S26)





Connection Diagram


  Phase A (Start at Pole 1):
S1 → S9 → S10 → S2 → S11 → S3 → ... → S17 → S18 → S26 → S28 → S36 → Close loop.

Phase B (Start at Pole 2):
S10 → S18 → S19 → S11 → S20 → S12 → ... → S26 → S27 → S35 → S29 → S37 ( wraps to S1?) → Close loop.





Important Notes for Indian Game Designers


Symmetry Check: Ensure alternating poles (A/B) are evenly spaced to avoid torque loss.
Software Tools: Use AutoCAD Electrical or Motor Design Software (e.g., Motor-CAD) for precise diagrams.
Game Integration:
Model the winding pattern in 3D engines (Unity/Unreal) using slot-to-coil mappings.
Simulate motor behavior with physics engines (e.g., Newtonian mechanics for rotational force).







Troubleshooting Common Issues


Short Circuits: Verify no adjacent coils share the same phase.
Unbalanced Torque: Ensure coil spans and connections follow the 8-slot rule.
Missing Slots: Double-check slot numbering (1–36) and pole group divisions.



  Conclusion

This 36槽-4极 single-layer winding diagram ensures efficient motor performance in games. For visual clarity, generate the diagram using vector tools or motor-specific software. Adapt the design based on game requirements (e.g., speed vs. torque).


  Let me know if you need further clarification! 🚀
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