VARC CAT 2024 Slot 3: Strategic Guide to Solving Indian Game-Based Verbal & Reading Problems
The VARC (Verbal Ability and Reading Comprehension) section of the CAT 2024 exam often integrates puzzles, logic-based games, and scenario-driven questions inspired by Indian cultural contexts. In Slot 3, candidates may encounter problems rooted in traditional or modern Indian games, requiring analytical and verbal reasoning skills. Below is a structured guide to tackle such questions effectively.
1. Understanding the Question Pattern
Game-Based Problems: Questions may involve games like Rummy, Ludo, Kho-Kho, or card/number puzzles with Indian themes.
Key Skills Tested:
Logical reasoning (sequence, pattern, combination).
Verbal interpretation (understanding rules, deducing outcomes).
Time management (solving within 60 seconds per question).
2. Common Indian Game-Related Topics
A. Rummy
Example Question:
"In a Rummy game, players arrange cards in sequences (e.g., 3-4-5 of the same suit) or sets (e.g., three 7s). If Player A has 3, 4, 5, 7, 7, 7, and Player B has 2, 6, 6, 8, 8, 8, who has a valid sequence/set?"
Solution:
Player A: Valid sequence (3-4-5) and a set (three 7s).
Player B: Valid set (three 8s) but no sequence.
Answer: Both players have valid combinations.
B. Ludo
Example Question:
"A Ludo player rolls a die to move their token. What is the probability of rolling a number ≥4 in two consecutive turns?"
Solution:
Probability in one turn = 3/6 = 1/2.
For two consecutive turns: ( \frac{1}{2} \times \frac{1}{2} = \frac{1}{4} ).

Answer: 25% or 1/4.
C. Traditional Puzzles
Example:
"A village has 10 houses arranged in a circle. Each house has a different number of lamps. If every alternate house has 2 lamps, how many houses have 1 lamp?"
Solution:
Total houses = 10.
Alternate houses with 2 lamps: 5 houses.
Remaining houses (alternate) = 5 houses with 1 lamp.
Answer: 5.
3. Key Strategies for Success
Pre-Exam Preparation:
Study rules of Indian games (Rummy, Ludo, Kho-Kho).
Practice logical puzzles with a focus on sequences, sets, and probability.
Time Management:
Allocate 1 minute per question; skip and revisit later if stuck.
Verbal Precision:
For comprehension-based questions, identify keywords and infer rules from the passage.
Pattern Recognition:
Use Venn diagrams for set theory questions or flowcharts for process-based games.
4. Sample Practice Question
"A card game involves players picking cards from a deck of 52. Each player gets 5 cards. What is the probability that a player has exactly two pairs (e.g., two 3s and two 7s)?"
Solution:
Calculate combinations:
Choose 2 ranks for pairs: ( \binom{13}{2} ).
Choose 1 rank for the remaining card: ( \binom{11}{1} ).
Arrange pairs: ( \frac{\binom{4}{2}^2}{1} ).
Total favorable outcomes: ( \binom{13}{2} \times \binom{11}{1} \times \binom{4}{2}^2 ).
Divide by total 5-card combinations: ( \frac{1,098,240}{2,598,960} ≈ 0.0425 ).
Answer: ~4.25%.
5. Final Tips
Review past CAT papers for game-based VARC questions.
Use mock tests to simulate exam pressure.
Focus on high-weightage topics like logical reasoning and reading comprehension.
By mastering these strategies, candidates can efficiently solve VARC CAT 2024 Slot 3 questions, even those inspired by Indian games. Good luck!
Word Count: 500
Format: Structured guide with examples, solutions, and actionable tips.
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